Recommended Runes: 3 Speed/Team Speed 2 Team Speed, 1 Speed 1 Team Speed, 2 Speed Looped Damage / Cooldowns Deactivated (Looped for Team Skill Mirror, 32s, 3 CD) / (Deactivated for Team CDDA, 55s, 4 CD).Time Stop (Time Stop + Self Extra Turn, 36s, 2 CD). Space-Time (Team Space Time, 32s, 3 CD).Cooldowns Activated (AoE CDA, 55s, 4 CD).Outclassed by monsters that can do the same but better.Completely useless when allies are dead unless you get lucky with skill mirror.Equalizer makes the targeted monster have the same life as Timerion.Good support skills with Space-Time, Skill Mirror and CDDA.Two forms of denial (CDA and Time Stop).However, he is still a good option for beginners. He has a lot of fatal flaws which, compared to other newer and better monsters, are causing him to become outdated. Back in the day, his skills were very hard to deal with, but the meta began to evolve more and more. He has a unique skill called Equalizer (reduces the target monster's life to the same life as Timerion's) too, and because of this skill, he is the most recommended monster against Adventure Map bosses, and is effective against tanks in general. He is also the first CDA user, which is his core brand. Instead of giving Damage Boost or healing his allies, he can give Skill Mirror, Space-Time, CDDA, etc. He has some support skills, but they aren't your typical support skills. Timerion used to be dangerous and versatile.
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